Contemporary Classical Composer Sabrina Pena Young Official Music Site: Virtual Music Production: FREE Online Course MOOC

media, music, music technology, production, virtual

About this course

Self-directed free mini course on Virtual Music Production. Introduction to music technology, web tools for musicians, virtual music production, social media, online collaboration, and case study of Libertaria: The Virtual Opera.

Course details

In this self-directed mini course you will be introduced to music technology and virtual music production. The course is meant to be completed at your own pace without direct instruction. Future courses in development will include one-on-one instruction and class interaction.

Contemporary Classical Composer Sabrina Pena Young Official Music Site: Virtual Music Production: FREE Online Course MOOC.

via Contemporary Classical Composer Sabrina Pena Young Official Music Site: Virtual Music Production: FREE Online Course MOOC.

your passion | Sabrina Peña Young, MM | Summer 2014

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Opera, comic books, sci-fi and video games—this group of words doesn’t have a misfit, according to Sabrina Peña Young. A composer and percussionist with a flair for the experimental, Young is passionate about setting a new and more accessible stage for opera and classical music, and carries this creative energy into her University of Phoenix classroom.

via your passion | Sabrina Peña Young, MM | Summer 2014.

via your passion | Sabrina Peña Young, MM | Summer 2014.

Contemporary Classical Composer Sabrina Pena Young Official Music Site: Composer 101: The Secret Behind the Music in 5 Stages

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Contemporary Classical Composer Sabrina Pena Young Official Music Site: Composer 101: The Secret Behind the Music in 5 Stages.

Some folks use piano, paper, and pencil (still my first choice), but other composers will composer directly into music software like Logic or Finale, or even work out a piece with a performer, especially for a commission. This process usually ends with a finished score ready for the performer. Some composers are lucky enough to have an assistant who will orchestrate a work or input music notation for hours on end. Most do all the work themselves. For my current piece, Destiny: Eondwyr, I spent a couple of hours yesterday slowly improvising to a click into Logic using my Malletkat just to save time inputting literally hundreds of notes.

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Concept Art Made in Moviestorm Machinima Software for Destiny: Eondwyr

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Each character in Destiny: Eondwyr corresponds to elemental mythology derived from common archetypes used in Greek and Roman mythology, biblical texts, video games, and graphic novels: Earth/Rock, Fire/Sun/Air, Space/Spirit, Death/War, Water/Beauty, Beasts/Life. These characters are both familiar and new, combining their tales in unique ways with every performance.

The musician chooses which character (male or female) to fight with much like a video game, then embarks on quests where they meet other elemental mythological humanoid creatures. Each quests rewards them with a musical key – melody, harmony, rhythm. These keys combine to defeat Morloke, the god of the dead.

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